Path: Top > Tugas Akhir - D3 > 2017 > Jurusan Bahasa Inggris > 2020

The Making of A Blueprint and Its Prototype of An E-Sports Magazine

Tugas Akhir, 038 / 2021 / ING
Undergraduate Theses from JBPTPPOLBAN / 2022-10-13 09:53:38
Oleh : Nurdiansyah Krisnamurti - 175311050 (nukrisnamurti@gmail.com )
Dibuat : 2022-10-13, dengan 4 file

Keyword : Blueprint, Prototype, E-Sports, Magazine

The topic of this final project is the making of a visual novel entitled “Marigold”. The main focus of the topic is to make a game design document and its game prototype which has a story about emotion. This final project aims to produce a visual novel game design document and its prototype, 10-20 minutes gameplay, that can help increasing the reading interest of the youth of Indonesia. In developing the product, qualitative methods are used. Data collected to develop this visual novel are obtained through two ways. They are library study and observation. There are several theories which are applied in this visual novel project. The following theories are the definition of video game, elements of visual novels, parts of visual novels, and writing techniques. The result of this final project is a game design document and a game demo entitled Marigold. Expectantly, this game can be developed continually until the final product finished or even better.

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PropertiNilai Properti
ID PublisherJBPTPPOLBAN
Organisasi
Nama KontakErlin Arvelina
AlamatJl. Trsn. Gegerkalong Hilir Ds. Ciwaruga
KotaBandung
DaerahJawa Barat
NegaraIndonesia
Telepon022 201 3789 ext. 168, 169, 239
Fax022 201 3889
E-mail Administratorerlin.arvelina@polban.ac.id
E-mail CKOerlin.arvelina@polban.ac.id

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Kontributor...

  • Supervisor 1: Dra. Esti Sugiharti, M.A., Ph.D.


    Supervisor 2: Joe Lian Min, M.Eng., Editor: Muhammad Abdillah Islamy, S.Pd

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